#ifndef __I_GAME_LOGGER_H_INCLUDED__
#define __I_GAME_LOGGER_H_INCLUDED__

#include "IWriteFile.h"
#include "irrString.h"

namespace game
{
	class IGameLogger
	{

	public:
#ifdef _IRR_WINDOWS_
	__declspec(dllexport)
#endif
    virtual  void Log(char* tag, char* text)  =0;




 #ifdef _IRR_WINDOWS_
	__declspec(dllexport)
#endif
        static IGameLogger* Instance();
        
       //!Default constructor
	//	IGameLogger();

		//! Destructor
  //  virtual ~IGameLogger(){};
	
	};



}
#endif
